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The +% chance rolls

Discussion in 'General Discussion' started by Sef, Nov 28, 2016.

  1. Sef

    Sef New Member

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    IGN:
    Rufia
    So I spent 100 bucks to be able to roll 10+4 FOUR times.

    I was able to get one or two 4*s every roll but that's it?
    Is the event only 4*s higher chance? lol
    Did I read this wrong?

    Never gonna spend a penny on this game again lol damn
     
  2. Squiry

    Squiry Administrator Lunaria leader

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    I actually was wondering as well whether the 5* rate went up. It might look so, looking at the ingame chat, but it may also just be a result of so many people using the 10+1 summon.

    I haven't gotten a 5* in the past ~15 10+1 summons... so I feel the pain (although i didn't spend real money on it)
     
  3. Tobypine2

    Tobypine2 New Member

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    It's made me wonder sometimes, seeing the teams some folks put up, how much money they spent, or if there is a "bonus pull %" for IAPers like I've seen in other games, but it probably is mostly RNG luck. I've gotten 2 5*s since the game started, and neither were the higher chance ones, and both in the 11 pulls.
    Almost makes me glad I don't have a budget for games LOL

    Sorry on your luck though. I haven't seen much of a difference in 4*s yet in mine.
     
  4. Sajiel

    Sajiel New Member

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    So whats the best time to pull 10+1? in Philippine time zone. Thanks
     
    Last edited: Jan 3, 2017
  5. cyberyuki

    cyberyuki Clan member Lunaria

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    I wonder if too many player pull 10+1 makes the chance rate going down.
    I think of keeping astrogem for starting of +% chance rolls only.
    Maybe depend on time.
    Or when there is less people.
    Have anyone tried to pull at 4:33 am/pm? :p
     
  6. Sajiel

    Sajiel New Member

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    I pull around 5pm ET. I only got 4 Nat5 ( 1 water persp, 2 wood persp, 1 water nightmare). Pulled I think 13 - 15 times of 10+1.
     

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